OpenCL C++ Bindings
cl::BufferRenderGL Member List

This is the complete list of members for cl::BufferRenderGL, including all inherited members.

Buffer(const Context &context, cl_mem_flags flags, size_type size, void *host_ptr=NULL, cl_int *err=NULL)cl::Bufferinline
Buffer(cl_mem_flags flags, size_type size, void *host_ptr=NULL, cl_int *err=NULL)cl::Bufferinline
Buffer(IteratorType startIterator, IteratorType endIterator, bool readOnly, bool useHostPtr=false, cl_int *err=NULL)cl::Bufferinline
Buffer(const Context &context, IteratorType startIterator, IteratorType endIterator, bool readOnly, bool useHostPtr=false, cl_int *err=NULL)cl::Buffer
Buffer(const CommandQueue &queue, IteratorType startIterator, IteratorType endIterator, bool readOnly, bool useHostPtr=false, cl_int *err=NULL)cl::Buffer
Buffer()cl::Bufferinline
Buffer(const cl_mem &buffer, bool retainObject=false)cl::Bufferinlineexplicit
Buffer(const Buffer &buf)cl::Bufferinline
Buffer(Buffer &&buf) CL_HPP_NOEXCEPT_cl::Bufferinline
BufferRenderGL(const Context &context, cl_mem_flags flags, cl_GLuint bufobj, cl_int *err=NULL)cl::BufferRenderGLinline
BufferRenderGL()cl::BufferRenderGLinline
BufferRenderGL(const cl_mem &buffer, bool retainObject=false)cl::BufferRenderGLinlineexplicit
BufferRenderGL(const BufferRenderGL &buf)cl::BufferRenderGLinline
BufferRenderGL(BufferRenderGL &&buf) CL_HPP_NOEXCEPT_cl::BufferRenderGLinline
createSubBuffer(cl_mem_flags flags, cl_buffer_create_type buffer_create_type, const void *buffer_create_info, cl_int *err=NULL)cl::Bufferinline
getInfo(cl_mem_info name, T *param) constcl::Memoryinline
getInfo(cl_int *err=NULL) constcl::Memoryinline
getObjectInfo(cl_gl_object_type *type, cl_GLuint *gl_object_name)cl::BufferRenderGLinline
Memory()cl::Memoryinline
Memory(const cl_mem &memory, bool retainObject)cl::Memoryinlineexplicit
Memory(const Memory &mem)cl::Memoryinline
Memory(Memory &&mem) CL_HPP_NOEXCEPT_cl::Memoryinline
operator=(const cl_mem &rhs)cl::BufferRenderGLinline
operator=(const BufferRenderGL &buf)cl::BufferRenderGLinline
operator=(BufferRenderGL &&buf)cl::BufferRenderGLinline
cl::Buffer::operator=(const Buffer &buf)cl::Bufferinline
cl::Buffer::operator=(Buffer &&buf)cl::Bufferinline
cl::Memory::operator=(const Memory &mem)cl::Memoryinline
cl::Memory::operator=(Memory &&mem)cl::Memoryinline
setDestructorCallback(void(CL_CALLBACK *pfn_notify)(cl_mem, void *), void *user_data=NULL)cl::Memoryinline