Name Strings
SPV_EXT_shader_atomic_float16_add
Contact
To report problems with this extension, please open a new issue at:
Contributors
-
Faith Ekstrand, Intel
-
Ben Ashbaugh, Intel
Status
-
Complete
Version
Last Modified Date |
2021-01-13 |
Revision |
1 |
Dependencies
This extension is written against the SPIR-V Specification, Version 1.5 Revision 5.
This extension requires SPIR-V 1.0.
This extension depends on and extends the SPV_EXT_shader_atomic_float_add extension.
Overview
This extension extends the SPV_EXT_shader_atomic_float_add extension to support atomically adding to 16-bit floating-point numbers in memory.
Extension Name
To use this extension within a SPIR-V module, the following OpExtension must be present in the module:
OpExtension "SPV_EXT_shader_atomic_float16_add"
Because this extension extends the SPV_EXT_shader_atomic_float_add extension, the following OpExtension must also be present in the module:
OpExtension "SPV_EXT_shader_atomic_float_add"
New Capabilities
This extension introduces the new capability:
AtomicFloat16AddEXT
Modifications to the SPIR-V Specification, Version 1.5
Modify Section 3.31, "Capability", adding this row to the Capability table:
Capability | Implicitly Declares | |
---|---|---|
6095 |
AtomicFloat16AddEXT |
Add the AtomicFloat16AddEXT capability to the OpAtomicFAddEXT instruction added by SPV_EXT_shader_atomic_float_add:
Validation Rules
An OpExtension must be added to the SPIR-V for validation layers to check legal use of this extension:
OpExtension "SPV_EXT_shader_atomic_float16_add"
An OpExtension must also be added for the SPV_EXT_shader_atomic_float_add extension that this extension depends on:
OpExtension "SPV_EXT_shader_atomic_float_add"
-
When using OpAtomicFAddEXT 16-bit floating-point values are allowed.
-
If OpAtomicFAddEXT is used with 16-bit floating-point values, the AtomicFloat16AddEXT capability must be declared.
Issues
None yet.
Revision History
Rev | Date | Author | Changes |
---|---|---|---|
1 |
2021-01-13 |
Ben Ashbaugh |
Internal revisions |