Name Strings
SPV_EXT_shader_atomic_float_add
Contact
To report problems with this extension, please open a new issue at:
Contributors
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Vikram Kushwaha, NVIDIA
-
Daniel Koch, NVIDIA
-
Jeff Bolz, NVIDIA
-
Alan Baker, Google
-
David Neto, Google
-
Nicolai Hahnle, AMD
-
Brian Sumner, AMD
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Faith Ekstrand, Intel
-
Graeme Leese, Broadcom
Status
-
Complete
Version
Last Modified Date |
2021-03-17 |
Revision |
2 |
Dependencies
This extension is written against the SPIR-V Specification, Version 1.5 Revision 2.
This extension requires SPIR-V 1.0.
Overview
This extension adds atomic add instruction on floating-point numbers.
Extension Name
To use this extension within a SPIR-V module, the following OpExtension must be present in the module:
OpExtension "SPV_EXT_shader_atomic_float_add"
New Capabilities
This extension introduces new capabilities:
AtomicFloat32AddEXT AtomicFloat64AddEXT
Modifications to the SPIR-V Specification, Version 1.5
Modify Section 3.31, "Capability", adding this row to the Capability table:
Capability | Implicitly Declares | |
---|---|---|
6033 |
AtomicFloat32AddEXT |
|
6034 |
AtomicFloat64AddEXT |
(Modify section 3.32.18, Atomic Instructions, adding to the end of the list of instructions)
New Instructions
Instructions added under AtomicFloat32AddEXT or AtomicFloat64AddEXT capability:
OpAtomicFAddEXT
Validation Rules
An OpExtension must be added to the SPIR-V for validation layers to check legal use of this extension:
OpExtension "SPV_EXT_shader_atomic_float_add"
-
When using OpAtomicFAddEXT only 32- or 64-bit floating-point values are allowed.
-
If OpAtomicFAddEXT is used with 32-bit floating-point values, the AtomicFloat32AddEXT capability must be declared.
-
If OpAtomicFAddEXT is used with 64-bit floating-point values, the AtomicFloat64AddEXT capability must be declared.
Issues
None yet.
Revision History
Rev | Date | Author | Changes |
---|---|---|---|
1 |
2020-07-15 |
Vikram Kushwaha |
Internal revisions |
2 |
2021-03-17 |
Spencer Fricke |
Clarify result type is scalar |