glTF-Asset-Generator

These models are intended to test the effects of flagging specular glossiness as ExtensionUsed, but not applying it to a mesh.
The model is made up of two triangle meshes positioned next to each other.

Primitive 0 Vertex UV Mapping Primitive 1 Vertex UV Mapping

The following table shows the properties that are set for every model. The metallic roughness base color texture acts as a fallback when the specular glossiness extension is not supported in the renderer.

Property Values
Extension Used Specular Glossiness
Base Color Texture

The following table shows the properties that are set for a given model.

  Sample Image Specular Glossiness On Material 0 Specular Glossiness On Material 1
00
View
:white_check_mark: :white_check_mark:
01
View
:x: :x:
02
View
:white_check_mark: :x: