glTF-Asset-Generator

These models are intended to test the basic attributes of the node object.

The following table shows the properties that are set for every model.

Property Values
Normal Texture
Base Color Texture
Metallic Roughness Texture


Every model has three nodes. Node 0 is usable as a point of reference. Node 1 is a child of node 0 and is where transforms are applied.
Node 2 is a child of node 1 and will receive the same transformations by inheritance.

The following table shows the properties that are set for a given model.

  Sample Image Matrix Translation Rotation Scale
00
View
       
01
View
  [-2.0, 2.0, -2.0]    
02
View
  [-2.0, 0.0, 0.0]    
03
View
  [0.0, 2.0, 0.0]    
04
View
  [0.0, 0.0, -2.0]    
05
View
    [0.0, 1.0, 0.0, 0.0]  
06
View
      [1.2, 1.2, 1.2]
07
View
  [-2.0, 2.0, -2.0] [0.0, 1.0, 0.0, 0.0] [1.2, 1.2, 1.2]
08
View
[-1.2, 0.0, 0.0, 0.0]
[0.0, 1.2, 0.0, 0.0]
[-0.0, 0.0, -1.2, 0.0]
[-2.0, 2.0, -2.0, 1.0]