Description of the overlap in 3D space of adjacent tiles. More...
#include <TTL_types.h>
Public Member Functions | |
TTL_overlap (const TTL_overlap_dim width=0, const TTL_overlap_dim height=0, const TTL_overlap_dim depth=0) | |
Create a 3D Description of a Tile overlap. | |
Data Fields | |
TTL_overlap_dim | width |
width overlap in elements | |
TTL_overlap_dim | height |
height overlap in elements | |
TTL_overlap_dim | depth |
depth overlap in elements | |
Description of the overlap in 3D space of adjacent tiles.
TTL_overlap represents the number of overlapped elements between adjacent tiles in each dimension.
For example, overlap.x=1 means that every horizontally-adjacent tiles share elements on one column.
The type used to hold the overlap between adjacent tiles along all dimensions
Definition at line 100 of file TTL_cpp/TTL_types.h.
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inline |
Create a 3D Description of a Tile overlap.
width | ///< Overlap width in elements |
height | ///< Overlap height in elements |
depth | ///< Overlap depth in elements |
Definition at line 112 of file TTL_cpp/TTL_types.h.
TTL_overlap_dim TTL_overlap::depth |
depth overlap in elements
Definition at line 117 of file TTL_cpp/TTL_types.h.
TTL_overlap_dim TTL_overlap::height |
height overlap in elements
Definition at line 116 of file TTL_cpp/TTL_types.h.
TTL_overlap_dim TTL_overlap::width |
width overlap in elements
Definition at line 115 of file TTL_cpp/TTL_types.h.