TileApronSizeQCOM(3)
Description
TileApronSizeQCOM-
The
TileApronSizeQCOMdecoration can be applied to a shader input which will be filled with the width and height of the active tile’s apron.If per-tile execution model is enabled for the current shader invocation, and is executing in a dynamic render pass or is executing in a subpass where VK_SUBPASS_DESCRIPTION_TILE_SHADING_APRON_BIT_QCOM is included in its
flags, x and y components ofTileApronSizeQCOMreflect the with and height of the tile apron corresponding to the shader invocation.Otherwise, the x and y components of
TileApronSizeQCOMare filled with (0,0).
Document Notes
For more information, see the Vulkan Specification (NOTE: cannot determine Specification page containing this refpage).
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.