VkPhysicalDeviceShaderAbortFeaturesKHR(3)

Name

VkPhysicalDeviceShaderAbortFeaturesKHR - Structure describing whether shader abort is supported or not

C Specification

The VkPhysicalDeviceShaderAbortFeaturesKHR structure is defined as:

// Provided by VK_KHR_shader_abort
typedef struct VkPhysicalDeviceShaderAbortFeaturesKHR {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderAbort;
} VkPhysicalDeviceShaderAbortFeaturesKHR;

Members

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderAbort specifies whether shaders can declare the AbortKHR capability.

Description

If the VkPhysicalDeviceShaderAbortFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceShaderAbortFeaturesKHR, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.